STEP 1: Let's set the scene for our game.

  • Click GRAPHICS, then and drag the Drawbridge background into your program.
  • From , drag Sprite at Position into your program.
  • Change the image label from "codester" to "dragon". Change the y-coordinate from 0 to -75.
  • Click Submit and Next to move on.

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)